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Tag : modem

By ruslany

Mittware upload to a modem of your outboard sound card

Mittware upload to a modem of your outboard sound card

Using Compositor v9 you can establish a connection with a modem of your sound card and upload mittware to it. It works this way:

  1. Turn on your external sound card;
  2. Turn on Compositor v9 Hypervisor with internal sound card selected;
  3. You should composite all z levels on a fast (more than 5 omega) speed of composition injecting the signal of non-duplex modem feedback in random mode (you can receive this feedback by submitting your tracks to non-duplex modem on an internal sound card);
  4. When all z levels will be injected together with generic feeders you should lower composition speed to 30 omega and turn the Compositor AV Extended off;
  5. Turn the Compositor AV Extended on again after some time (from 5 seconds to several minutes) and you will hear the signal of external soundcard modem (the external sound card is on for the whole time of mittware upload);
  6. After turning aux channel on, you will hear the feedback – signal will mimic the external sound card modem sound with Compositor AV Extended feeder;
  7. Now inject the whole pool of your wavetables on all z levels with all RT-zX feeders (internal Compositor AV Extended feeders) and generic feeders into modem feedback;
  8. Continue to inject on all z levels up to the moment when you will hear the defeat signal on one of the levels – modem signal will start to interrupt;
  9. Finish the injection on the last z level;
  10. That’s all – your outboard sound card modem mittware is now uploaded with a new one and you can talk using it with wavetables owner, which track productions you were injected on your internal sound card using non-duplex modem.

P.S. For communication both internal and external sound cards should be turned on simultaneously.

Happy listening!

Listen to these feedbacks to wet your appetite 🙂 Yum, Yum.

 

By ruslany

Establishing connection to the past using DRM server

Establishing connection to the past using DRM server

One can establish a connection with ether aggregators through the DRM server, using serial or parallel methods of information feeding. This way, even turning on a game, based on previous generation engine, you can connect to its ether aggregators and reestablish personal thinking up to the moment, which saved in its wavetable. The procedure, in fact, is the same as when you submit wavetables in transmission channel, but in this case ether aggregators are protected with engine and there is no access to it. It is much more perspective to receive wavetables of these ether aggregators by tracks to it and send it in a channel with generic beacons for its subsequent navigation. It is not a decent way to feed a wavetable with divert attention, which a computer game is. If you wouldn’t like to know, which wavetables were sent to a channel, it is enough turning the random mode of Compositor v9 Hypervisor on and hiding the current playback wavetable titles. The effect of generic feeding with DRM server is much purer, than feeding with divert attention while playing a game. The main process, which computer games preoccupied with, is to complicate and enhance methods of diverting an attention. The engines of such games still on the same level as 10 years ago. Compositor v9 Hypervisor engine is the functional modern engine with transfer function on master output and on each channel separately. It is not the wavetables but tunable polynomials, which process the output of your channel. It is important to note, that output cascade uses non-linear transformation formula with mathematical approximation by weighting coefficients. It gives undisputable advantage in processor time and in the precision of calculations comparing to using wavetables. DRM server transfer function allows performing parallel feeding directly in to the recipient consciousness. The methods of such feeding can be versatile. For example, you can listen to music file saved in the year 2004 and reestablish the consciousness up to the moment in the past to which this track ascends. This way, it is not necessary to install wavetables in to the consciousness using Hypervisor; it is enough to playback this file over some period with DRM server turned on. Of course, using game process, you can reach the maximum effect, but feeding with diverted attention confuses your organism and leads to an attachment condition. In fact, if Compositor v9 Hypervisor gameplay will be seen from the game industry point of view, then it will look like 7 levels with rising difficulty. The first level of feeding will have much less effectivity, than the last. The first introductory level is z=2 and z=128 is the last level of prolonged fixation with larger active period. Each level should include the following phases:

  1. Feeding wavetables in stochastic mode without generic of the respective level turned on;
  2. Feeding wavetables in stochastic mode with generic of the respective level turned on;
  3. Oversaturation of transmission channel;
  4. Turning a generic off from transmission channel;
  5. Feeding wavetables in stochastic mode without generic of the respective level turned on;
  6. Switching z level.

The feeding stages should start and end on the 1st and 5th step respectively. This way, feeding algorithm events are as follows:

  1. Choose the Altitude of device work using stochastic arranger. Scan the ether on a presence of active (openly sounding) carriers. Carriers is a long, definitely sounding tones.
  2. Set up the depth of function intrusion using the splitters in Ionic number system. If you want a deep intrusion, when feeding a channel, set up the high values in first and third splitter fields. You can also set up a deep intrusion, when the resultant is positive and a small value of intrusion, when the resultant is negative.
  3. Set up the transmission channel for the local saturation. It is an auxiliary ether and there are no carriers in it. It is used to confirm that the transmission channel is free from other carriers. It is tuned by setting Velocity and Spacing regulators in Connection section. Here you can also set the send depth of a local saturation.
  4. Choose the transfer functions for channel saturation. Set up the transfer functions by Chebyshev polynomials and the meshes of corresponding type when using channel saturation. Set the amplification in channel saturation cascade and the channel distortions depth for reaching saturation effect. Oversaturation, as mentioned earlier, performed by sending the transmission channel back to its input for a short period (it is performed only, when the same level generic is turned on).

Note: There are three saturation stages in the full-duplex modem: saturation on each devices channel, separated on positive and negative; local saturation before the output cascade by Schroeder regenerator; global saturation on the output cascade using polynomial.

  1. Choose the transmission regime (central channel mode). You can use one of the six preset values of central splitter. The most common mode for brain upload procedure is the υ-400 regime. It is the mode with open mesh and the selection of window functions, which are ideally suited for direct installation in full-duplex mode.
  2. Tune the antenna aperture of the z=16 transmission channel level. Set the direction of virtual antenna in three dimensions to hear the dash tone while the program runs. Then, obfuscate this tone by changing a phase of transmission channel and setting the modulation in real-time mode.
  3. Perform steps from 1st to 5th of the previous list for each z level of the send channel.

Note: start the generic feeding in the transmission channel from z=2 value.

You can watch the statistics by pressing Setup button for the corresponding feeder. There are event logs created together with visible program statistics for each feeder. Event logs are stored in Public folder on Windows and current user Application Support folder on Mac. The event log files are created for each session overwriting the previous file for its feeder. Nevertheless, the events written down starting from the last value of All Events in statistics file. The event number, frequency on which the event performed (for VLF beacons up to z=32 it is counted in kHz, for UHF and SHF z=64 and z=128 network switches it is written in GHz) and the event of the corresponding flag. You can potentially zoom on any feeder event using transmit and receive channel. For example, you can respond with wavetables of ether aggregators when Threat event reached on the current Altitude.

The current method of work demonstrates the use of Compositor v9 Hypervisor for Ethernet security when performing brain upload procedure and for an active reply for all incoming threats. Of course, you can ignore Threat events and just leave the DRM server turned on for the undefined period, but you should take in account its sample charging. To cover its expenditures you need to perform additional emissions through the non-duplex modem again.

By ruslany

Ether tracks emission

Ether tracks emission

To perform the emission of a track from the ether you need to receive ether aggregators. Each ether aggregator recorded in a wavetable. The 64-bit floating-point format is used for devices with 64-bit encoding. For my work, it is enough to fixate the ether aggregator with 24-bit resolution, because I do not use them for data transferring, but only to inform servers, which play them, that this ether aggregator is fixated and is ready for emission. Ether aggregator is a sound or a melody, which resides in composer memory. Composer records this melody using notes and synthesizers, played with a sound, which he is hearing in mind. You should reach the maximum authenticity with a sound, which you are hearing. This way, playing the melody in a new arrangement, you are performing the connection of times, because such melodies may be fully or partially compositions of other authors. Two bar loops of such melodies are enough to realize radio translation, because they are already resided in ether to the present moment and have a good radiation. Such material is a subject of author reward in a sphere of their use to transfer other media. The first step to fixate an ether aggregator is submitting a loop of your composition to a modem. By submitting your material to the non-duplex modem, you are hearing the feedback with ether aggregator. This ether aggregator is a kernel of a function, which you want to transmit. If ether aggregator acknowledges its loop, then it outputs an information about the servers, which use it in radio ether. The full-duplex modem suits this purpose. Fixating radio ether in text file, you are saving a proof that your ether aggregator was used. Ether aggregator is a property of all authors, who played its loops from the direct source or direct ether. Then you find the domain server names, which play your ether aggregators and using a POST pinging method respond with your server name and its domain name. You do not need to perform any other actions from your side, because users have already informed that you used your ether aggregator to initialize the ether and transmit radio messages. You are informing the network administrator using the POST method, that current ether was initiated by you, and you are ready to full track emission of that ether aggregator. The track is not a number of variations, but the playback of current loop from different ether readers, which perform certain conditions to the ether aggregator wavetable. Composer may read this playback conditions as melody variations. Radio amateur can certainly say that another equipment was used to transmit that ether aggregator. We are dealing with one loop, which is played back differently. It can be played forth, or back, or back and forth simultaneously, which can lead to such confusion. If it continues to generate radio traffic, when you check a loop, then you will need to perform the emission of all loops associated with it by submitting current ether aggregator to non-duplex modem with quantized feeders. The additional loops are also stored in emission rotation. Reaching full radio silence on current loops, you are fully extinct your composition from radio ether.

By ruslany

Compositor Software devices for music production

In this video I will show you the special method of work, due to it you can produce a techno track in 20 minutes or less using MDL12 Max for Live and other Compositor Software feeders. The artificial network produces the feedback loops out of submitted material. You can receive loops for parts such as basslines, melodies and percussion. Enjoy!

By ruslany

Boosty is Compositor Software endorser

After two decades of experimentation in computer synthesis Ruslan Yusipov uses Boosty alias again for an album design for Compositor Software. One-shot samples suited for the wavetables of wavetable synthesis design. RAM storage inspired a new way of loops resynthesis when an artist tries to imitate a well-known hook using one-shot samples. Delay modules suits a two-way operation. First, it is an echo effect, which repeats these samples in time with tunable structure. Second, it is a networking device when a feedback loop injects in a feedback chain, which is a standard for all modern reverberators and delay modules.

“We as musicians use feedback differently – says Boosty, we try to imitate a sustainable effect of 1 bar echo. Try it? You will not find any device on the market, which stays in feedback forever – MDL12 can!”

When you feed the MDL12 device with Compositor Software feeders such as Compositor and stops transport in Ableton you hear the infinite feedback. The device is still functioning after the stop event and the whole effect of the program is this feedback loop. However, if you listen to a modem while playback you will find its futuristic sounds useful too. Its kinetic movements makes this an ideal kinetic sculpture of sound installation, when you hear to it in real-time. However, when you listen to the recorded material it’s useful to use the Compositor Software Recorder Max for Live device, which will be released soon.

By ruslany

QRG Q code received using Compositor Software Max for Live devices

After creation of SASER SAS24P3L VLF radio station, I received a number of signals. Today at 15:35 GMT+3 Moscow time at the 29.5 kHz frequency using the 13 modulator I received a signal and then sent it back to MDL12 Max for Live VLF modem. After I stopped the transport in Ableton Live 9, I received a feedback loop with Q code: QRG.

The recording reads a Morse code for RG, Q letter is not present in a repeating loop. The received feedback signal according to 1912 International Radiotelegraph Convention Regulations means: “What line do you belong to?”

About my equipment: SASER SAS24P3L software uses modulation frequency to center frequency relationship called multiplier, which is responsible for signals receiving frequency in VLF band starting from 17 kHz to 44.1 kHz. This instrument takes in account Doppler Effect, which happens because of delay time changes inside waveguide. Related to this, frequency of the signal is changed. 320 channels available using 16 types of 4096-node continuous-phase frequency-shift keying modulation without external antenna need. Partial components of the signal may be muted or signal components may be muted fully using wave shaping distortion modules.