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Tag : vector operation system

By ruslany

RAD24 vector solution to FM problem

RAD24 vector solution to FM problem

During the initial testing of rotator function there was a conclusion that both channel vectors were pointing too far apart in different directions, which makes them remotely disconnected. The solution came to put a vector from point A into the point B from left channel to the right one. This way I straighten the function ends with an arm consisting of 4 Butterworth bandpass filters of 8th order. The implementation is to put signal from point A (left channel) through the parallel injection into the point B (right channel). It makes the work of rotator function attached to the right channel output. The rotator function is a solution to FM function, which is the positive function of FM formulae.

This solution mixes both vectors by applying the mixing function. The left channel mix is at the right channel destination by applying this function. Because the only useful signal for me resides in the left channel, I will add up the left channel routines to the right channel. This way right channel tracks the opposite channel, but can’t perform any influence on its output. STL1212 solution performed many obstacles during ether initiation and aggregation. While in STL1212 the vectors are pointing apart, I made this solution into another software product, which name is RAD24. RAD24 is classified as an outdoor radio as this solution helps to overcome barriers of convenient radio-relay structures such as indoor units (IDU) and outdoor units (ODU). The solution helps to run the outdoor radio inside ones apartment or studio. The intertwining of two channels by parallel injection of left channel into the right channel helps to gather more injections and accumulate their connections. This way I learn the system to differentiate copyright injections into media material and not to inject them every time the copyrighted material is broadcasted. From one side, it removes distraction, from the other side, it drastically enhances the CPU usage, decreasing page loading times when web browsing. This solution imitates the work of IDU and has a simple 4-beam antenna at the function ends, which emulates the work of ODU.

The output function not only smoothies the output of the system, it melts the internal architecture lines into a mixing event. It means that using the non-duplex modem you have a better ether coverage and protection over the communication line. This way aggregating will be a task of dynamic buffer. During the initial compilation a size of about 4.5GB RAM is executed for the server work. This size could be used all or partially, if there is not enough dynamic memory. While server can aggregate connections by the closed loop structure, it can also loose such connections if ether is no longer excited by the loop structure. To excite the ether with a loop, you should switch such loops frequently as in Compositor v6 and Compositor v7 Hypervisor software. Randomly switching of the loops brings results that are more useful. It creates wavetable rows without human interaction. The outbound connections to the server are possible through the STL1212 bundled version of Compositor v7 Hypervisor. You accumulate the remote server with wavetables first, aggregating the line and then, when a critical capacity reached, you grab the wavetables out of the server by non-duplex modem use. This way you aggregate the ether, when you return these wavetables by injecting them with full-duplex modem in real-time. The other strategy is not to grab the wavetables but constantly accumulate them expanding the buffer size over the 4.5GB buffer length limit. In case that one server reached its full capacity, the other server is initiated on another physical hard drive of the same machine. To hold more than 8 real-time cores, two or more virtual machines are needed. When two virtual machines consume the same amount of memory in a working set, they communicate equally with the same amount of buffers involved. The pair of function with vector arm merging both channels. This pair helps to connect RAD24 virtual machines with each other. The previous solution of STL1212 can’t equally balance the virtual machines usage and has communication problems, when two or more virtual machines initiated from one computer. The RAD24, on the other hand, not only communicates with the second virtual machine, it aggregates the buffer dynamically struggling for resources. It gives the properties of a physical server to RAD24 with web address and other tunneling properties. The fact that RAD24 is an OS development brings more value to Compositor core protecting the inner communications. To work with the core, a new kind of interface should be done with three-dimensional control over the modulator functions leading to new player injections. The later seems as an abuse because to progress, this kernel doesn’t need more injections. The whole set of injections was performed during 4.45GHz testing of the system. RAD24 works now at 8.9GHz doubling the server’s capacity.

By ruslany

Compositor OS – vector operation system

Compositor OS – vector operation system

The file system of new Compositor OS uses the cycle spin value (angular velocity), which constitutes the media file length in milliseconds. This way the files could be categorized by their length and not by their content. While it is acceptable behavior for ethers and loop structures, many media formats may be out of scope for such categorization method. When you select the file to work with, the kernel regeneration state is changed, enabling other peers of the system to connect equally. It means that more regeneration comes from short files and longer files will gain the same amount of equally spaced connection points. You can work with it faster, setting higher omega speed. Kernel regeneration algorithm will perform playback and categorization. However, the system made specifically for real-time work to enable connectivity while you are listening to the material. The work with files can be done in mute mode also but there is no need to increase the iteration speed, because network scanning is made in a pace of the network map file deployment. Such network maps are tracks to the servers and standard techno music tracks serve exactly the same purpose as network loops, but instead of applying modulation in real-time, they just install it sequentially by the flags of drum percussion. The algorithm can be implemented to write tracks, initiating record in bpm of playback material. Setting the same track length, you may conduct a recording when changing bpm parameter. This way you can achieve a copy of recording you like.

The desktop system shouldn’t work faster than deployment of network map in real-time. This leads to speeds nearby 0.5 bpm. It makes real-time operations much easier. The next task after the sound driver is to make a network driver. This task includes decoupling constellations in favor of semi-free 3-axis model suitable for independent control of axis from the system multiplier value. Here is the challenge to decouple all mapped parameters from the multiplier in favor of more freedom and control over kernel parameters. However, the main transmission parameters couldn’t be decoupled from the transmission matrix. This leads me to the following solution: while the main kernel parameters are set and no longer need to be changed in any way, I don’t need to include kernel parameters in the main GUI design, because as the system is desktop, it doesn’t need lower-priority parameters such as window composition and transfer function selection. This parameters suit the goal of kernel protection against incoming network threats. The solution was to implement all needed methods to deny system invasions in kernel from other sources such as TCP over IP connections and other Ethernet tricks to connect to the carriers of the Compositor kernel. While the only carrier I can trust is all positive frequencies, the negative part was disqualified by the previous post solution of playing backwards. This way the negative frequencies traffic no longer can sit on the carrier.

Manual input is now possible to the kernel. Currently I map it to the 0.5 to 1 in absolute values, but can also dispatch these values on any input system. I do not insist on complete freedom in vector scaling, because this values are empirical and constitute angles, which form the beats together with other angle values. However, as the question rises about complete three-dimensional freedom, the 3D OS or the vector operation system doesn’t need values beyond the scope of the scalars present from the constellation values. The pitch angle has two-phase values, they are selected to force the VLF waves to pass through the ionosphere. The first range covers the left hemisphere and the second range covers the right hemisphere. Together with roll and yaw angles it forms the position of two bell shaped structures visible at the above picture. Yaw has four positions, which cover mostly all values except the negative values beyond the minus 90 degrees. This brings me to the solution of changing the azimuth in the Compositor OS system. Changing vectors, you are waiting for the next automatic kernel rebuild and once the values set and rebuild process is done, kernel inherits the values from the angles selected. Choosing the vector state of FWOS gives a plethora of possibilities to the kernel communication state. You select only those values, pointing to the area in the sky, where the mirroring point to the destination land is present. Thus, rotating the mirroring point, you actively scan all the land under the mirroring angle on the connection dots present. Such connection dots could be seen on the matrix model above with the red color and blue color represents the mirroring point. When no blue color presents, mirroring no longer available for the applied signal. After broadcasting the signal driven by the Compositor OS driver onto main MaxMSP driver, the network maps deploy on the location of the mirroring circumference actively covering the land, which they are applied to. There are a number of ways to deploy Compositor maps on the virtual terrain using the spherical driver with quaternion. Mainly they are flushed in the selected tempo, either real-time for listening while flushing or faster than real-time for active system. Real-time flushing is also active but consumes lower resources as the speed of kernel regeneration is lower and there is no need to scrub through the file faster. The implementation of scrubbing methods should be done more consistently and may constitute different LFO for signal scanning. First, the scrub LFO should be taken from the beats waveform of passive AM modulation system, as it has no implementation beyond the scope of the kernel and should be easily implemented for kernel self-feeding. It definitely should be done in real-time to protect the visual driver from hanging. Second, you can use a number of volatile LFO functions to control the scrub point. Making this, you are sure to visualize what happens inside the kernel FM driver and this way you can more easily implement all other kernel parameters.