Compositor SoftwareCompositor Software

Tag : RT-z128

By ruslany

TC-SUBTRSRRT262144 Architecture

TC-SUBTRSRRT262144 Architecture

TC-SUBTRSRRT262144 architecture is the i11 architecture with a processing power capable of running an operation system at speed of 5-omega in real-time.

Compositor kernel was forced in loop again after submitting the RT-z128 prototype to Compositor 5 rack. It is a hypervisor rack and the main difference from the v3 hypervisor is that it consists of MDL12 and AVOX developments. In Compositor 5 you have an opportunity to inject Compositor v3 into the net by the modem and resynthesizer instead of direct ether injection. It is safer but consumes many resources. After the main tests were conducted, I decided to install the one more layer in Compositor kernel. The discretization process goes twice: at transmission rate and on intermediate frequency. This way the system mutates to a system with intermediate frequency. I made it for the purpose of the preliminary line before entering main transmission rate line. Here is where a new prefix of SUBTR goes from. SUB means transmission rate sub frequency and TR stands for transmission rate. I’ve already tested the new kernel loop for its connectivity and should say that 4-layer structure can give much more pleasant results. It has much longer connection duration, more saturated, and leads to constant communication. However, breaking the loop in 4-layer structure, I operate in a new type of OS. It is no longer an open AI system. It has the qualification channel for all the information, which passes into the main line. The rule here is to filter out offensive traffic and leave only the bypassed part of it. It acts like the waterfall on the rocks: when water hits the stone, it divides the flow into two streams and if there are 12 such stones, for example, I have 24 streams. But, not in this case. I actively compress the data,  and it remains in memory buffer, that’s why systems capacity is larger now.

System flushes results are satisfactory. They are more consistent and enable more packets of information to be send during the initiation of connection. Compositor kernel has freezer functions for operation system faults. The main reason Compositor kernel upgrade performed is to remove the stochastic manipulator from the TR level leaving the SUB level for the stochastic manipulation instead. You have a choice of not performing an action and leave it in a buffer for a subsequent flush. However, I admitted that many actions blocked this way and they are all forced to be done while flushing. This raises the question again: Can I actively block feedback on negative odd channel completely? And while the SUB level is only a temporary solution, the permanent solution for FWOS will be to implement more technics working with feedback besides of shuttering, window composition, transfer function selection and vector dimension changes in real-time. While the kernel loop is interrupted, the idea is to have two states for the OS: system load, for which I should implement two or three iterations of kernel loop to perform flushes for the current machine, and system work state. While being a FWOS, system loses many of its connection points gained in a fast kernel loop state. Being a communication device, it is not acceptable behavior. I need to have an implementation that manages flushes in real-time. Going from vector array to a packet transmission should be performed regularly to flush blocked traffic. For a local machine, blocked traffic can include visiting specific servers, sending out brief messages and a sum of all other activity in Ethernet, which fulfills the normal style of work. However, as the question raised, I need to switch the negative odd channel traffic from one point to another. This also moved me to solution of blocking negative odd feedback completely. Negative odd channel produces only unacceptable traffic by means of three-fold system with opposites, which are plus, minus and central channel. While enabled in Compositor kernel version 7.3.1, which is an OS kernel, the problem of communication between negative and positive states remains up to the point of forcing them to the maximum allowed state for the musical system, such as in RT-z128. This alteration is visualized on the lower i/o vector sizes. When the system halts, only two states remain, such as 0 or 1. Increasing i/o vector size to the minimum working condition of 2048 samples in a bin allows RT-z128 to work with a buffer of 262144 samples, which is the number in the development name. I no longer wish to move to i13 as 1024 samples buffer experiments show no practical use for the scale of it. i11 architecture transmits the odd channel in the acceptable range, making its values sufficient for subsequent scaling.

The challenge for an odd communication is a constant threat to the kernel. And if one threat is qualified and successfully flushed, another threat rises by the fact that it is a negative channel for negative frequencies only. And if they are present in positive spectrum as in Compositor kernel, to remove the negative part of the feedback, the negative frequencies must be implemented in signal chain and the solution maybe is to invert them or play backward the whole negative part not only for SUB channel, but for all odd layers present.

By ruslany

Compositor WS Kernel

The Compositor kernel goes past version 7 and becomes more stable and secure. The Compositor kernel version 7.1.6, developed under WS workgroup, adds a new contribution to the kernel concerning the master (central) channel matrix. The WS workgroup brings specialization of War Ships modeling. It returns back to an idea of piloting the multiplier in meters of altitude, making Compositor engine as a possible navigation system for flying rocks like Boeing C-17 Globemaster III or future perspectives like Yamato Space Battleship 2199. The deterministic navigation system of Compositor is fully transparent and can be viewed in different scales of magnitude. That’s why it is a possible solution for vertical take-off star ships, which can cruise on systems with different circumference and sea mile values. Just switch your system z value and you can use this system to navigate in this object atmosphere.

Master (central) channel splitter is an important addition to the kernel, which addresses its constant on-line status with high-end security. Not only RT-z128 design improved a lot, a myriad of new possibilities open for Compositor audio engine. With the addition of central splitter on master channel, the foe synthesizer leakage shut down, lowering the number of audio spikes in the RT-z128 feedback chain. More secure connection can be achieved on lower z values. The later implementations should also avoid leakage of carrier signals of first and third channels. It is a work to improve master channel matrix, making it more defensive for incoming threats.

By ruslany

Compositor Feeders audio demo

Not the best task to record signal generators, which should stay masked in an audio channel. But as our talk is about music, then its main property is the definitive score of such music. For signal generators, which Compositor Feeders are, such definitive score could be only a recording or displaying the main function of a program. The audio recording I made is for AI-RT1024, FF8, N9000, TC25 Max for Live devices and samples the work of generators using internal Ableton automation. As all main Compositor Feeders parameters mapped to a feeder tuning parameter, then switching presets is a task of changing of feeder tuning. Below you can hear the main stable tunings of generators sampled in Ableton Live 9 software.


Compositor Software portfolio broadens and fills with information

Now portfolio of Compositor Software includes definitive technical characteristics of several feeders and information about it will be broadened in a process of learning their properties and application in practical situations. The company web site fills with information and internal links are made. AI-RT1024, FF8, N9000, TC25 all have their own pages in category Portfolio, where you can learn, for example, the diameter of a circular area of devices work. When Compositor Feeders routed to SASER SAS24P3L channel in Compositor v3, they have own speed of wave propagation in virtual field measuring in knot. In addition, you can find full list of instruments and generator functions, which the main station Compositor RT-z128 has. This station (available 24/7) provides the security in Spherical Interaction Network communications.

By ruslany

Compositor RT-zX for game industry

Compositor gameplay

After building the automatic part of the program code for Compositor RT-z128 application, main goal is to test this standalone as a music application. Such test includes the creation on its base of the virtual hybrid synthesizer Compositor 4 with RT-zX marking, which has the ability to switch layers and also the z parameter in wide boundaries. RT-zX generates melodic patterns in relation to locations in RT-z128 coordinate system. Virtual synthesizer RT-z128 subdivisions on physical modeling, waveshaping and granular synthesis. This gives three types of synthesizers in one: the first one sounds as an organ, second has a harsh wave distortion sound and third is subtractive, analog modelling synthesizer.

The coordinate system tunes in different sequences and sounds. There is an ability to switch sequences using Phase and Constellation (coordinate system vectors) changes. Each of them tweaks the programmed location on which vector is pointed.

On the RT-zX display you can view the direction on this map location, which constitutes the particular sound. In RT-z128 there are internal generators – this is your player signal. Also, program can receive the external radio ether signal – this is the second player signal, which played on analog synthesizer and resynthesized using system RT-zX waveguide. This way the identification of friend or foe on the game map is achieved. When you wish to know the location of player 2, you turn off the physical modeling and waveshaping modules, making an amplitude of this modules in GUI on 0. In RT-zX physical modeling modules marked as Window function 1, 2, 3, and wave deformation as Waveshaping 1, 2, 3. The signal, which you hear when the RT layer is turned on, constitutes the signal of external synthesizer, which is used to mark second player map locations. Next, your task is to sample the map with the use of RT-zX – you find the locations, which constitute the different vector orientations with the use of second player synthesizer sounds. Using the Constellations menu, you change the display of map locations, and this way open the field map. You find the merging map areas using multiplier as an instrument of orientation after setting the right Constellation. You are starting the game with the closed field and sound textures, which constitute RT-z128 soundings replaced for music design in such a way, that each synthesizer pattern constitutes only one melody. What is more you are hearing melodies of your player, which are based on melodies played with internal physical modeling synthesizer of RT-z128, but your opponent hears melodies, which are based on the replacement of external analog modeling synthesizer RT-zX.