Compositor SoftwareCompositor Software

Category : Simulator

By ruslany

STL1212 Explanation

STL1212 Explanation

STL1212 is a replica – digital copy of existing system. All the Compositor cores are in the cloud, that is why there is no access to them directly. You can connect to the cloud through the uncrossed real-time processes.

Cloud agents are the loops taken from the tempo dependent version of MDL12. They exist for all the time in Alpha and Omega navigation systems as beacons. Cloud agents also needed for communication with Compositor cores.

Application: Civil calculations.

Compositor cores

Through the 8 real-time uncrossed chains real-time actions may be conducted.

8 signal-rate chains serve for long distance AM communications, using the property of Ionosphere to reflect the radio waves.

8 transmission-rate chains serve for transmitting information with high bandwidth, such as video, images and music.

By ruslany

Compositor v5.0 is available

Compositor v5.0 is available

Compositor v5 is a Hypervisor rack with Compositor WS auxiliary channel and RT-z128 operation system. It helps to play Compositor modules without any side impact from other radio-equipped instruments, which present during the live show.

Here is the list of features you can consider buying this software:

  • Three transmission modes
  • Real-time modulation
  • Shutter system
  • Display zooming
  • Switchable altitude
  • RT-z128 bit display
  • GHz calculation
  • Display warning
  • Master processing
  • Self-feeding
  • Signal insertion
  • Latency free aux channel

Compositor v5.0 Hypervisor features the important security updates, stability improvements and performance related issues solved.

By ruslany

Playing Flanker 2.0 with Compositor 5.0

Playing Flanker 2.0 with Compositor 5.0

Playing Flanker 2.0 with Compositor 5.0 is rather interesting experience. Being a seasoned keyboard player of Flanker 2.0 back in 2000’s, I use the Compositor 5.0 artificial intelligence to return to the skill of playing this simulator after 17 years breakdown. The first impression about Compositor 5.0 is that the system always stays online, and no external radio sources present in the Ether as stated in my goals. Compositor 5.0 always informs you about the right or false behavior in navigating the Su-27 plane by changing the Ether tuning or creating an emptiness in the Ether translation to bring attention to current maneuver. Rendering the 3D graphics with textures and vector animations result in slower system flushes, than watching video with separate audio tracks, making a headroom for further improvements in expense of more cpu and memory usage.

Compositor 5.0 preview. Auxiliary channel setup: carriers tuning, working with feeders, listening to radio ether.

There are many situations in game plan, when the intruder or foe tries to attack your plane. At these moments Compositor 5.0 RT-z128 OS module reacts and makes the threshold even lower because of a feedback loop compression mechanism implied by a shutter system. This is evident by pauses in Ether translation and rapid tuning changes. Together with hearable timecode, it constitutes the real-time simulation for the game process or any other current task you are involved in. The timecode can’t be demodulated due to synthesizer leakage breakthrough fix applied with shutter. It brings me to the idea that big planes in a simulator could be controlled with Compositor 5.0 AI as well as smaller ones like Su-27 in Flanker 2.0. It is evident that the solution under the War Ships (WS) work group settled the important update for all Compositor users. As I test Compositor 5.0, I become more confident that buffer capacity is enough to play even modern games, but can result in more flushing time after the game session ends.

By ruslany

Compositor WS kernel eight channel synchronization experiment

Compositor WS kernel eight channel synchronization experiment

The main idea in multithread kernel is to create a truly independent calculation for several streams apart of kernel protection functions. The experiment with 8 decks was conducted and different types of material submitted to Compositor WS kernel. At first, loops were introduced in one-threaded operation and the shutter issue raised. Second, the multi-thread operation was aimed by submitting complete tracks into the kernel, directly injecting them. The experiment evidently shows the need to synchronize the material, because 8 real-time generators are independent. Under these conditions, no threat was qualified to the kernel, which means it could be used for multithread operations such as DJ software for music mixing.

Here is a video I shot after this experiment and it showcases Compositor 5.0 assistment in Flanker 2.0 manual landing with keyboard.